Sugar-Lips is the Khajiit in Chitin armor in the South Wall Cornerclub and is the local Thieves Guild boss. Her quests are really quite simple and rely on your Thieving abilities and your ability to think your way out of difficult situations rather than your ability to fight your way out of them. With two exceptions, none of theses quests require specific items from specific locations. So if you know where an identical item is or if you have one in your inventory, feel free to fork them over. Remember, she's a Khajiit and the name like 'Sugar-Lips' probably has more to do with Skooma and Moon-Sugar than any double-entendres that are probably running through your head. If you ask a Khajiit about Skooma or Moon-Sugar, you'll find out that it makes you terribly fast and terribly dumb.
- Morrowind Key To Nerano Manor
- Thieves Guild Morrowind
- Morrowind Key To Nerano Manor
- Morrowind Key To Nerano Manor
- Morrowind Pickpocketing
Habasi offers training in Acrobatics (72%), Security and Sneak (67% each) to members who are Rank 6 (Bandit) or higher.
Keyfavelchest key to favel tomb chest Morrowind.esm trm3keepgatekey keep gate key TRMainland.esm key165102 skeleton key, level 5 Tombs Expanded.esp. Nerano Manor Key Quest Help. So still new to the game. I'm trying to get the key from Sovor Trandel, in the Council Club. But when I try to pickpocket him, he doesn't. Nerano Manor Key is a Thieves Guild quest available in The Elder Scrolls III: Morrowind given by Sugar-Lips Habasi inside South Wall Cornerclub in Balmora.
Diamonds Are A Girl's Best Friend
Habasi's first task is for you to obtain a small, shiny object (a diamond). Any diamond will do, but she specifically points to Nalcarya of White Haven, the local Alchemist. Because of the game's ownership hiccups, I recommend finding one elsewhere or simply buying one. But if you are bound and determined that no other diamonds will do, head for Nalcarya's shop. There are six loose diamonds available and she has three in her personal inventory. There are three on the shelves right next to her (unless your Sneak skill is extremely high, I don't recommend trying to grab them) and there are three in a locked chest above her bed upstairs. The chest is out of view of the guard, so you can pick the lock and grab the goods with no one being the wiser (except the game, which will mark every diamond that you pick up from here on out as belonging to Nalcarya).
Report back to Habasi to collect your fee (an Exclusive Invisibility Potion), a 5-point boost to your Thieves Guild rep and a 10-point boost to Habasi's disposition.
Nerano Manor Key
Habasi wants the key to the upper floor of Nerano Manor (next door to the Hlaalu Council Manor). She tells you that there are two keys available. Ondres Nerano has one, and Sovor Trandel at the Council Club has the other.
Nerano will not give you the key, so you'll have to fight him for it. If you kill him, Habasi will give you credit for the completing the mission, but you'll gain no disposition bonus with her and she won't pay you for it. So if you have to fight him, do it hand-to-hand and knock him out.
Trandel will not give you the key, either. But you have an option available with him that you do not have with Nerano. Larrius Varro at the Moonmoth Legion Fort wants Trandel dead and is willing to pay for it. As an added bonus, Nileno Dorvayn at the Hlaalu Council Manor wants you to kill Thanelen Velas, who is with Trandel at the Council Club. So if you play this correctly, you can kill three quests with one fight. Granted, it's a big fight, but it's good exercise.
The rewards for doing it this way are pretty decent:
- Habiasi: 500 gold, +10 to her disposition, +5 to your Thieves Guild rep
- Dorvayn: 1000 gold, +15 to her disposition, +10 to your rep with Hlaalu and +1 to your overall rep
- Varro: Ring of Surroundings, one of the Wolf Queen books (raises Speechcraft), +20 to his disposition and +1 to your overall rep
Dwemer Artifacts
Strictly speaking, trading in Dwemer Artifacts is treason and punishable by death. But the Guild has never let a little thing like the law get in the way of getting the things they want. They also aren't going to let a little thing like a two-faced smuggler get in the way, either. Dwemer Artifacts were ordered and paid for, but have not been delivered. You need to retrieve a Dwemer Goblet, a Dwemer Bowl and a Dwemer Tube. Considering the number of Dwemer ruins laying around, you probably know where you can get these without much trouble. Feel free to do so.
You can find Ra'zhid at Fatleg's Drop-off in Hla Oad. And, as you might expect, his response is something along the lines of, 'Artifacts? What Dwemer Artifacts?' You'll need to do some searching to find the goods because Ra'zhid doesn't have them in his personal inventory. They are in a chest behind a couple of barrels by the door. The shopkeeper has an alarm level of 100, so if you get caught stealing the stolen artifacts, he'll start slinging spells your way and Ra'zhid won't be too happy with you either. So be stealthy and then report back to Habasi for your reward: some Master's lockpicks and probes.
Vintage Brandy
If you handled the Nerano Manor key quest the way that I recommended, you may only have to talk to Habasi a second time to complete this one. Habasi wants some Vintage Brandy and knows that Ralen Hlaalo has some in his manor. Ralen Hlaalo, however, is dead and will never miss it.
There is no one wandering the ground floor of Hlaalo Manor, so you can just walk right in and pick it up (except that the front door is locked). It's on the top shelf of the middle shelves.
If you did not follow my recommendation, Hlaalo is still dead and you can walk right in and pick it up (except that the front door is locked). But you should also pop upstairs and talk to the maid to get the description of Hlaalo's murderer. Then, if you have already killed Thanelen Velas at the Council Club, pop across the square and talk to Nileno Dorvayn at the Council Manor to collect your 1000 golds for bringing the murderer to justice.
But any old Vintage Brandy will do, as far as Habasi is concerned. There are five others just laying around and perhaps a few in random crates and chests.
Your reward is 1000 gold, +10 to Habasi's disposition and +5 to your Thieves Guild rep.
Blackmail
Whoops! Somebody got caught and Habasi wants you to bust New-Shoes Bragor out of the pokey. But you can't just go wading in with your sword and stage a breakout. You have to get Bragor released. Habasi has a plan and it's your job to put it into action.
One of the merchants at Fort Pelagiad, Shadbak gra-Burbug, is a collector of Dwemer artifacts. His supplier, Mebestien Ence, is the key to getting Shadbak to unlock the cell. So run over to Pelagiad to Ence's shop. You're job is to find a Dwemer Artifact, steal it, then take it to gra-Burbug and do a little arm-twisting.
If you have managed to pick up a Dwemer Coherer in your travels (and there are quite a few of them laying around), you can skip the next part and just go directly to the Fort because having any Dwemer Coherer in your inventory will do the job.
The artifact is in a chest up on a shelf in the upstairs area. Unfortunately, Ence has a guard roaming around his shop. So you'll need to be vewy, vewy quiet. Fortunately, the guard roams, so once you locate the chest, just wait for the guard to wander back downstairs, unlock it and take the artifact.
Hop on over to the fort and talk to gra-Burbug about New-Shoes Bragor. gra-Burbug recognizes the artifact as being stolen from Ence. You have two options on how to play this out. You can 'fess up to the fact that the artifact is stolen. This immediately moves gra-Burbug into fight mode and you'll have to kill him. Unfortunately, this also blows the quest, because he has no key on him and Bragor won't leave without being 'officially' released, so you're hosed. Habasi writes off the mission and you get nothing except whatever gra-Burbug had on him.
The second method (and the one that successfully completes the mission) is to ask gra-Burbug how he knew that the artifact was stolen. This gets him to admit that he's been protecting Ence and you can then get him to release Bragor.
Report back to Habasi to collect 1000 golds, plus the appropriate reputation boosts.
South Wall Defenses
Habasi is expecting a raid by the Fighters Guild and Camonna Tong. You may have picked up a few hints about the friction between the Thieves Guild and these two factions over the course of the game. Especially if you have been working through the Fighters Guild quests.
Habasi wants to secure the South Wall and needs a master of Security to do it. All she knows is that you're looking for an Altmer. Fortunately, there are only a handful in town: Culumaire at the Lucky Lockup, Estirdalin at the Mages Guild, Imare at the Hlaalu Council Manor, Nalcarya the Alchemist, Tyermaillin at his home and Hecerinde at his home.
As it turns out, four of the six already have steady jobs and probably aren't available. That leaves the two at home and Hecerinde is the one who volunteers to do the job.
Report back to Habasi for your reward (Habasi clears up any bounties you may have outstanding and you get a 10-point boost to your guild rep). This is the last of Habasi's quests.
Killing Hecerinde blows the quest and Habasi says that you'll get no more jobs from her. Since this is the last of her quests, it's a fairly empty punishment.
Morrowind Quest FAQ v 1.02By Kelly Thompson
For Windows
Date 24 May 02
Updated June 12, 2002 v 1.01
Updated July 21, 2002 v 1.02
DISCLAIMER
This document is copyright © 2002 by Kelly Thompson.
If you'd like to use this document on your website, email me at chibon810@hotmail.comusually if you ask I won't
have a problem. However I will only let it be used 100% unaltered andonly with my permission. Other wise this
walkthrough should only appear at www.gamefaqs.com, www.neoseeker.com and www.gameboomers.com. If you wish to alter this it can be done with my permission.
Contact Info:
If you wish to send me corrections or comments (no hate mail please)email me at the address above.
Contents
1. Introduction
2. Price on your head
3. Blades Faction
4. Assassin's quest
5. Thieves quest
6. Fighter's Guild
1. Introduction
I decided to write this since I had so many problems remembering whatI was supposed to do all the time.
This FAQ will list the quests in the order of how I did it. It is noway intended for you to follow what I did
exactly. It is merely a reference regarding to where everything isand what you are supposed to do on these
quests. I WILL NOT list strategies to beat the characters since thereare so many guilds and there are a lot of
variations on how to fight. I will start out with the Assassin questthen thief so on and so on. This FAQ will
not be complete when I post it. I will update it as soon as I findout what needs to be done. As time passes
I will be listing all the other quest's as I proceed through the gameI did these first because I am a thief and
assassin.
2. Price on your head
In these quest's your bound to get a price on your head. I'm goingto list the people that can get rid of your
bounties
at a considerably lower price.
Ald'ruhn: Tunge Toad in The rat in the pot
Balmora: Phane Rielle in South Wall corner club
Sadrith Mora: Rissinia in the dirty muriel's corner club
Vivec: Crazy legs Arantamo in the bookseller's shop in the canal worksof the foreign quarter. (He is in the same
room as Gentle man Jim Stacey)
3. Blades Faction
In the very beginning when you get your papers and leave the officein Seyda Neen your very first thing to do is
to find
Casius Cosades in Balmora they tell you to check at the South Wallfor information leading to his where abouts.
You will find Casius at the opposite end of the street of the Southwall corner club. You will give him the
package you were asked to deliver, then he will ask you to join theblades. If you answer no he gets mad at you
all you have to do is talk to him again and he will accept you.
When you agree to join the faction he will tell you that you're newand give you 200 drakes and suggest that you
go do some side quest or join a guild to develop a cover identity.So go do some other stuff I have listed and
then return to begin.
1st Blades quest: Hasphat Antabolis
You can find the Fighter's Guild next to the Mage's Guild in the oppositeside of town on the other side of the
river. Hasphat will tell you that he wants a Dwemer puzzle box. Hementions the box can be found in some Dwemer
ruins nearby.
Leave the town and go to your left across the bridges and follow thetrail till you reach Fort Moonlith. In front
of the fort take the left trail and you will come to a bridge crossthe bridge and fight if necessary up the hill
to the right you will find a cranks handle. Turn the crank handle andrun into the cave opening. Once inside
you'll be on a platform, before you go down the ramp jump off the rightside of the platform and you'll land on
another platform. You'll have to fight some people defeat them andgo through the round door and the puzzle box
will be on the shelf to the left upon entering. Return the box to Hasphatand report to Casius for a new set
of orders.
Note: while you're there you could go through the rest of the ruinsto get 4 pieces of centurion scrap metal for
a thief's quest later on in the game if you have not done it. Thisquest will be listed in the Ald'ruhn thief's
quest section.
2nd Blades quest: Sharn gra-Muzgob
You will find Sharn gra-Muzgob in the Mages guild in Balmora. You'llhave to do a small errand for her as well.
She will tell you that she wants the skull of Llevule Andrano. TheAndrano ancestral tomb can be found off of
the road south of Pelagaid, right before the fork where the road headssouthwest toward Seyda Neen. It will also
be southeast to vivec. The spirits in here are vulnerable to conventionalweapons so use the dagger Muzgrob
gives you.Once you have gotten the skull return it to Muzgrob and shewill give you some notes to give to Caius.
You will now be promoted to apprentice.
3rd Blades quest: Vivec informants
Caius will now send you to Vivec to find three informants.
1. Addhiranirr of the thieves' guild
Addnhiranirr in St. Olms under works, she seems to be hiding from atax collector whose name is Platorius.
(I actually bumped into him looking for Addihiranirr so I knew wherehe was) She will ask you to get rid of him.
Go up to the waist works and talk to I chose to tell him that she hadtaken a boat to the mainland (or
something like that) he will thank you and say he was headed that wayanyway. Go back to Addihiranirr and tell
that he has left and she will tell you what you want to know.
2. Huleeya an Argonian in the Morag tong
Huleeya can be found in the Black Shalk corner club in the foreignquarter waist works.
When you try to talk to him he will tell you that there are 3 peoplein the bar that do not like him and needs
to you to help him get out of the bar. He will ask you to escort himto his friend's store Jobasha's book store
it is on the same level of the waist works and on the other side. Italked to the 3 about the filthy lizard
and then they let me out of the bar without a fight. If you have enoughmoney bribing does not hurt either.
Take him to the book store and talk to him he will give you some notesto take to Caius.
Note: While you're their you can look around the shop and steal theProgress of truth for the next quest
(Mehra Milo) or you can simply buy it from Jobasha.
3. Mehra Milo a temple priestess
You can find Mehra Milo at library in the hall of wisdom. When youfind her in the library she will tell you she
is being watched and ask you to meet her in the back of the library.After she talks to you she will tell you
that you need to get a copy of the Progress of truth. There is onein the library but I do not recommend
stealing that one. Refer to my note above and go to Jobasha's bookstore to get it. Return to Caius give and
tell him everything that you have learned.
You will now be a Journeyman and Caius will tell you to take a restand return later as he doesn't have anything
for you right now. Wait at least 1 game day then return and he willhave more orders.
4th blades quest: Zainsubani Informant
Caius will now ask you to go to Ald'ruhn to find Hassour Zainsubani.He will tell you that he will require a
gift to tell you what he knows so Caius will give you 100 drakes.
You can find Hassour in the Ald Skar Inn in Ald'ruhn.
You have a few choices here I'm going to list what I did which I findthe easiest.
Just talk to Hassour until you get his disposition up to 80 orso and he will tell you everything you need to
know and you can keep the hundred Drakes.
Option one:
Talk to Boderi Foreno about his guest (Hassour) go to his room downstairsit is not marked it has a lot of
books in it. Steal either Words of the wind or the five far stars andgive it to him he will not recognize it
as his own.
Option two:
Go to Cadus Callonus a book seller in Ald'ruhn and buy Ashland Hymnsand give it to Hassour.
I played around with these and the first one I listed I found to bethe easiest and the fastest. The choice is
yours.
5th blades quest: Sul-Matull and Ninani Maesa
Upon returning Caius will tell you your next mission is to go to theUrshilaku canp to talk to chief Sul-Matuul
and wise woman Nibani Maesa.
I found the Urshilaku camp very hard to find even with Caius's directions.The easiest way I found to get there
is this:
Take a ship from Vivec to Khuul, then go east along the coast tillyou find the Urshilaku camp. (There are
other ways to get there with more adventure but I found this to bethe simplest way to find the camp)
Once you get to the camp you will realize that no one is very friendly.Do not I repeat DO NOT go into
Ashkahan's yurt without permission. I did this and I had to restart.
Go around the camp and talk to the people to get there disposition up.(Around 60 I think) Eventually you'll
find someone to suggest that you go talk to Gulakhan Zabamund (Hisyurt is right next to Ashkahns) You can bribe
him or give him gifts of Trama roots to raise his disposition so hewill allow you to go see Ashkahn Sul-Matull
in his yurt.
Sul-Matull will now tell you that you need to do an initiation rite.He will send you to the Urshilaku Burial
Caverns to procure his fathers bow (Bone biters Bow). Follow his directionsto find the caverns; I'd say they
are about halfway between the camp and Red Mountain. Kill everythingin the caverns and take everything you can.
(I dumped my inventory before I went so I could get everything) Theghost or wraith you are looking for is:
Sul-Senipul once you have killed it then search its body for the Bonebiter's Bow. Return the bow to Sul-Matull
and he will make you a member of the ashlanders tribe.
Once you are a member of the tribe go talk to Nibani Maesa (The oldwomen of the tribe or camp) she will tell
you that you are not the Nerevarine but you could be. When you aredone talking to her go back to Caius Cosades
in Balmora.
6th Blades quest: The Sixth house
Caius will now send you to the Buckmoth Fort near Ald'ruhn to talk toChampion Raesa Pullia. Raesa will tell you
that a patrol was sent and Dagoth Gares killed all but one member.
She will tell you to go to Gnaar Mok and ask around about Ilunibi,it is an old smugglers cave at Khartag Point
north of Gnaar Mok.
From Gnaar Mok go north and Khartag point is on an island. The cavernis on the north coast of this island.
Go through the cavern and kill Dagoth Gares when you find him. Whenyou kill him he will curse you with Corpus
disease. Return to Caius to get your next quest.
7th Blades quest: Cure for Corpus disease
Caius will now promote you to Traveler and he will tell you that hehas located a doctor to cure your disease.
He will then direct you to Tel Fyr to find the Corprusarium that Dr.Divayth Fyr runs. He will give you a Dwemer
artifact to give to the Dr. as a gift and 1,000 drakes to buy potions.(You will need potions of rising force to
complete this quest. I bought mine from Nclarya in Balmora)
Tel Fyr is located southwest of Sadrith Mora on an island on the southwestcoast of Zafirbel bay. You will have
to swim since there is no transportation to this place. When you'rein the tower talk to the girls in the tower
they will tell you where to find him use you're rising force potionsto get to him. Give him the Dwemer artifact
as a gift if his disposition is still low you can bribe him if necessary.
He will now tell you to go to the Corprusarium to retrieve a pair ofenchanted boots from Yagrum Bagarn. (Do not
kill any of his patients while doing this quest if they attack youjust run or use invisible, chameleon spells
if you have them)
Note: I stumbled on a guarskin drum and gave it to Uupse Fyr (She iswith Yagrum) she played it and the patience
left me alone.
Talk to Yagrum and he will give you the boots and tell you a story.Take the boots to Fyr and he will give you
the potion but he insists that you drink it in front of him. Now goback to Balmora and talk to Caius once
again.
8th Blades quest: Find Milo
Caius will now promote you to Operative. Talk to Caius about being promotedto Operative and he will give you
some nice things if you don't you will have lost your chance to getthese. Note: Caius disappears after this
since you are now an Operative it seems you are in charge now. I havenot found him since.
Caius will tell you that you need to find the lost prophecies and givethem to Nibani Maesa in the Urshilaku camp.
He will tell you to find Mehra Milo in Vivec's Hall of wisdom and justice.When you get there she will be gone
the people tell you that she is in the library or her room. Go to herroom and you will find a note to Amaya on
her dresser in her room. Read the note and follow her instructionsalso grab the Divine intervention potions on
her dresser; you will need at least 2 for this quest.
Once outside look up and you will see the ministry of truth floatingin the sky above the place you are at.
Use potions or scrolls to levitate up to the entrance and talk to Saramto get the key to get in. (Save before
you enter I died a few times before I figured out how to get in without fighting)
I used the door at the other end of the platform from Saram. From theretake the right passage follow it up and
around to a locked door to the prison keep. I timed the guard tillhe left to enter, once inside you will be
attacked by ordinators.
I ran and jumped down to the cells picked the lock for Milo's cellonce inside talk to her. (You could also
levitate over them if you want) Give Milo one of the divine interventionscrolls. She will then tell you to go to
Ebonheart and talk to Blatta Hateria then tell her that Mehra Milosent you to her and that you want to go
fishing. She'll then take you to Holamayan monastery. Talk to the monkVevrana Aryon and the monk will tell you
to follow the stones up to the monastery.
The entrance only appears at 6am-8am and 6pm-8pm (Remember these timessince they are very important for the
next quest as well)
Once inside talk to Master Gilvas Barelo and ask him about the lostprophecies. He will then give you writings of
the Apographa 'The lost prophecy' and 'The Seven Cursed' to give toNibani Maesa. Now go back to the Urshilaku
camp to speak to Nibani Maesa
9th Blades quest: The Incarnate
{Also the first 3 or the 7 trials I will now list the quests as trialsinstead of quest's to prevent confusion.}
Once you talk to Nibani Maesa about the lost prophecies she will tellyou to give her a day to decide what she
should do. Go do another quest or something and then return.
Upon your return she agrees to be your guide in the path of the Nerevarine.She will tell you that you must pass
the seven trials of the seven visions. Two of these are complete alreadywhich is your foreign birth and having
corpus and being cured. She will tell you to the talk to Sul-Mataaland he will send you on the third trial.
Sul-Mataal will send you to Kogoruhn to find 3 tokens. Go east alongthe coast from the camp you'll find a ruin
called Valenvaryon, to the southeast of that you'll find a ruin calledEbernanit. Kogoruhn will be south of
Ebernanit. Inside you will need to retrieve the house dagoth cup, corpusweepings and the shadow shield.
Once you have the 3 items listed take them back to Sul-Mataal thenhe will send you on another quest to find the
Cavern Of The Incarnate.
(Warning when you find the fury sword save before you equip. it I havenot found a cure for this yet) There are
some really tough things in here if you are having problems get the3 things you need and get out till your
stronger.
He will then give you 3 verses that are clues to the Caverns location:
The eye of the needle lies in the teeth of the wind
(Is a column of rock in the Valley of the wind which lies on the northeastslopes of Red Mountain)
The mouth of the cave lies in the skin of the pearl
(Is a whit rock at the top of the needle)
The dream is the door and the star is the key
(Refers to Azura's Star which only appears at 6am-8am and 6pm-8pm)
Talk to the scout next to Sal-Matuuls yurt and to Nibani Maesa to findout what the riddles mean.
More instructions:
Head east along the coast from the camp. Pass the ruin Bthuand andthe ruin Zergonipal then turn south. There are
2 valleys that lead south. You want to take the easterly valley thathas 2 spires called Airan's teeth. Go past
the Dareleth ancestral tomb, climb the dead end. Now just wait forthe proper times to enter. (I just used the
rest feature until I got one of the times)
Once inside you'll talk to a bunch of ghosts and get a cut scene. You'llreceive the moon and star and they will
tell you that you have past the first 3 trials and you are the Nerevarine.
They will give you a set of tasks to perform:
You will need to go to the councilors of the 3 great houses and ashkahnsof the four ashlander tribes to show
them your ring and to persuade each house to make you Hortator andeach tribe to make acknowledge you as the
Nerevarine. (I did these quests backwards so it doesn't matter whatorder you do them in I just found it easier
to do the Nerevarine first. You may do what you like)
Trial Note: I would like to mention that some of these quest's you mighthave done already if you have joined a
house. I spent a lot of time and save game files trying to get allthe information straight. I will do my best
to add helpful notes as best as I can. I will write this like you arenot a member and add notes if you happen
to be a member. I think I got it all right if not feel free to letme know. There is some killing involved in
these quests. I recommend that if you have to kill someone use tauntto make them attack you first so your
reputation does not get damaged and you will have no bounty. Keep inmind that when you spend the money on
taunting, after they attack you and you kill them you get all of yourmoney back.
4th Trial Part I: Redoran Hortator
You will need to visit Athyn Sarethi in the Sarethi manor in Ald'ruhn.Ask him to be named Reoran Hortator.
(If you are a member already he will support you and tell you thathe can make all but one support you in
this matter. Which is Bolvyn Venim) When you talk to Sarethi he willtell you that you will need to
convince 5 other council members to agree to name you Hortater. I willlist them accordingly I'm not sure if there
is a specific order but this worked for me.
You can get the 'Red Book of 3E 426' from Neminda by the front doorof the
Redoran council. This book gives you the names and location of allthe council members of the Redoran house.
Athyn Sarethi will ask you to rescue his son Vavur, from Venims dungeon.Go to the Venim manor when you enter
make a right and go through the first door. Go straight down the stepsand there will be a note and key pick it
up and read the note. The key will get you through the door where Vavuris being held. (As you enter the room
the Vavur is behind a tapestry to the right of the bottom of the stairs)Talk to him and have him follow you
back to his father. Once you return to Sarethi he will agree to nameyou hortator.
{I had a big problem getting him out of the manor; they kept attackingme and killing him before I could get him
out. I used invisibility spells and potions until I left the manorthis seemed to work really well.}
All of the other members except for Bolvyn Venim will agree to supportyou. The are in their respective Manors if
you get lost just refer to the red book.
Minor Arobar, Garisa Llethri, Brara Morvayn, Hlaren Ramoran
Bolvyn Venim: Will not support you when you talk to him. He will challengeyou to a duel at the fighters arena in
Vivec. Accept his challenge and meet him in the Vivec Arena.
(I should mention he is very tough and has ebony armor. If you arestrong and have a lot of cure spells or potions
you should be okay. If not I suggest you get a levitation potion orscroll and once in the arena levitate to the
top. Once you are on top he cannot get out so use distance spells andweapons on him. It takes awhile to do this
but it is faster than trying to level up to beat him)
Once you have defeated Venim return to Sarethi and he will name youHortator and give you the Ring of the Hortator
and gives you a sealed package.
4th Trial Part II: Hlaalu Hortator
Go to the House of Hlaalu in Balmora and talk to Nileno Dorvayn andyou will receive the 'Yellow Book of 3E 426'
it will list all of the members and their locations. I will ask youto keep in mind the prices I give you will
vary depending on your mercantile, speechcraft skills as well as yourdisposition with each character and also
your Reputation. So please don't email me and tell me my answers arewrong since they vary.
Crassius Curio can be found in the Curio Manor. Which is located inthe Plaza (Top floor) of the Hlaalu Canton
in Vivec. If you are a member he will name you for 300-500 drakes ifnot it will be 1,000 drakes.
Yngling Half-Troll at the St. Olms Canton (Top floor) in Yngling Manor.He will support you for 1,000 Drakes if
you are a member and 2,000 drakes if you are not.
Optin B: You can taunt him and kill him if you want to save money.If you don't taunt him you will have a bounty
on your head.
(If you kill him take it you'll need it for a thieves quest later onif you haven't done it yet)
Dram Bero is in the St. Olms haunted manor (Top floor) he names youwith no problem but mentions that the other
two are Orvas Drens cohorts and will do nothing without Orvas Drenspermission.
To get the other two councilors to name you Hortator you will have tokill Orvas Dren. He is on his plantation east
of Fort Pelegiad. (You can also blackmail him by finding some papershidden behind locked doors in his basement
(Where the Ienith brothers are hiding inhis house. Galos Farethi (Drensbodyguard) has the key to these doors.
I just killed him since I was on a quest forthe Ienith brothers assassinquest and he attacked me after I killed
them)
Nevana Ules can be found in Ules Manor across the river from Suran Village.
Velanda Omani can be found in the Omani Manor, on Olmas Island eastof Vivec.
Once all of this is done return to Curio and he will give you the beltof the Hortator.
4th Trial Part III: Telvanni Hortator
Master Aryon can be found in Tel Vos he names you Hortator right off.He will also tell you that all the other
councilors can be persuaded, except Archmagister Gothren he will suggestyou just kill Gothren. (I did not find
a book for all of these people if someone finds one let me know)
Mistress Dratha can be found in the upper tower in Tel Mora. She willnot like you if you are a man since I am
a male Khajiit I killed her. If you are a female she is easy enoughjust bribe her to raise her disposition and
she will name you Hortator.
Mistress Therana can be found in the upper tower in Tel Branora. WhenI spoke to her she had a disposition of
50 or 60 something and she named me right away.
Master Neloth can be found at Tel Naga in Sadrith Mora. I had to gethis disposition over 70 before he would name
me Hortator.(If you want to save money just taunt him and kill him)
Master Baladas can be found at Arvs-Drelen in Gnisis. His dispositionwas like Therana's so he just named me
Hortator right away.
Master Archmagister Gothren in the upper tower in Tel Aruhn. He seemsto agree and tells you to come back later
I did this and it is a waste of time. Just taunt him and kill him.
Killing Gothren Notes: I recommend getting some cure paralyzes potionssince he uses this a lot. He also has
two Dremora body guards so get a lot of restore health potions as well.It will not be an easy fight unless you
are pretty strong.
When Gothren is dead return to Aryon and he will give you the Robe ofthe Hortator.
5th Trial Part I: Unify Urshilaku
Just go back to the Urshilaku camp and talk to Sul-Matuul and talk tohim. After talking to him he will name you
War leader of the Urshilaku camp and give you the tribe's teeth. (itis an amulet)
5th Trial Part II: Make The Ahemmusa Tribe Safe
The Ahemmusa camp can be found directly north of Vos just before theocean.
The wise women of the camp Sinnammu Mirpal is the camps chief. You willbe required to talk to the three gulakhans
before you talk to Mirpal. There names are Kausi: Dutadalk: and Yenammu.talk to them about the Nerevarine then
you can go speak to Mirpal.
Once that is done and you talk to Mirpal she will ask you to go to AldDaedroth and make it a safe haven for her
tribe. She will give you directions to Ald Daedroth.
You have two choices here:
Option A:
Go kill everything and everyone in the area and in the shrine. Thisis what I did it is faster than option B
If you do this there is a lot of loot and stuff to be found. You willneed to be pretty strong also to pull this
off.
Option B:
Let the two sides fight and wait it out, (this takes a long time) oncethey wipe each other out just take out the
few that are left. It depends on how patient you are. I recommend OptionA. However it is up to you.
Once this is done return to the camp and escort Mirpal to Ald Daedrothand once she deems it safe she will name
you the Nerevarine and give you the Madstone.
5th Trial Part III: The Zainab Bride
Note: You will be required to buy an exquisite shirt, skirt, 2 pairsof shoes, and Telvanni bug musk. It will be
faster if these are already in your inventory if not Imayn will tellyou where to find these things.
Go talk to Ashkahn Kaushad in his yurt. I had to get his dispositionover 70 to get him to talk to me. (If you
have another pair of exquisite shoes to give him it will boost hisdisposition by 40 points in one shot) He will
now talk to you about becoming the Nereravine.
He will now ask you to kill a vampire by the name of Calavario in theNerano Ancestral Tomb. You can find the
tomb by going west of the camp until you reach some mountains thengo north. After you pass some ruins called
Nchuleft be looking to the east for a tomb entrance that has two trees.
Note: I would bring some restore strength and endurance potions sincethe greater bone walkers in this tomb will
hit you with spell. Restore health potions are important also.
Once you have defeated Calavario return to Kaushad and he will havemore thing for you to do for him.
Kaushad will tell you that he wants you to bring him a bride. A highborn Telvanni bride, go talk to Sanummu
Zabamat (the camps wise woman) She will tell you to go to her friendSavile Imayn in Tel Ahrun.
Once in Tel Ahrun talk to Saville Imayn she will tell you that she hasthe right slave for the occasion. She will
tell you to go to Elegnan a clothier in Tel Mora to buy an exquisiteshirt, skirt, and shoes. When you return she
will now tell you that you need Telvanni bug musk. The easiest andclosest place to get it is where you are in
Tel Ahrun. Go see Bildren Areleth the Apothecary and buy the bug musk.(If you have these things in your
inventory like I suggested this will save you a lot of time)
Morrowind Key To Nerano Manor
Now you will have to barter with Imayn this varies on a lot of differentthings I got her for 1,000 drakes. She
will give you the key to Falura Llervus cell. Give her the items andshe will change clothes. Talk to her and
she will agree to follow you to the Ashkahns yurt.
Journey Note: I find it a great pain escorting people in this game.I recommend that you acquire a heal companion
potion or stay real close to her. Also on your first journey to herclear out all the bad people and take the
exact route back. which is what I did.
Once you have delivered Llervus Kaushad will give you the Zainab Thongand name you Nereravine.
5th Trial Part IV: Kill Erabenimsun's Ashkahn
The Erabenimsun camp is located north-northwest of Mount Assarnibibiand southwest of the Tel Fyr (Corprusarium)
It is far away from all the other places. If you talk to the scoutsin Zainab they will give you directions.
Once you arrive at the camp talk to the people until one of them recommendthat you talk to the tribes wise
women Manirai.
She will tell you that you cannot be the Nereravine until you killthe current Ashkahn Ulath-Pal along with his
three gulakhans Ahaz, Ranabi, and Ashu Ahhe. She will then tell youhow to do it.
Note: Two of these fights are one on one. You will have to fight Ahazand Ulath-Pal together. Restore health
potions are very helpful here. Also when you kill them all be sureto get the War axe of Airan-Ammu, Sanit-Kil's
Heart of fire, and the Robe of Erur-Dan the Wise.
Once you have killed them all go to the gulakahn Han-Ammu in his yurt.He will tell you that he does not want to
be the Ashkahn. Give him the three items I mentioned above and he willagree to become Ashkahn and name you the
Nereravine.
This completes the 5th Trial.
6th Trial: The Meeting of Vivec
You now have to go speak to Danso Indules he can be found at the Vivectemple. He is at the north south tunnel
out in the open on the 2nd level. He will tell you to go talk to Saryoniwho is located in the east wing of the
High Fane. (There are two doors to his chambers and both of them arelocked you will need to use lock picks or
Ondusi'sUnhinging scrolls)
Talk to Saryoni and he will tell you to go meet Vivec and give youtwo keys one for Vivecs quarters in the next
building south of the high fane and one to the back door of Saryoni'squarters.
Once inside Vivec's Palace Talk to him about everything. He will eventuallygive you the Wraith guard and will
direct you to go kill Dagoth Ur.
Keep in mind you have to pay attention to everything Vivec tells youand read all of the journals he gives you.
Note on Wraith guard: If Vivec does not teach you how to use wraithguard you will need to perform other quests I
will list these after this note. Vivec will tell you that you needSunder and Keening to defeat Dagoth Ur. When
you find these Wraith guard must be equipped or you will Die! Yes Idid this and it took me awhile to figure this
out.
Wraith Guard:
If you cannot activate or equip Wraith guard you will need to go tothe Red mountain citadel Tureynulal then go
to it's library and find Kagrenac's Plan book. The go to the citadelEndusal and get the Kagrenac's Journals in
the study. Endusal is north and slightly west of ghost gate insideof it. Tureynulal is located is east and a
little north of Dagoth Ur.
Once you have aquired this you will need to go to the Corprusariumin Tel Fyr and find Bagarn again. Give him the
books and he will enable the Wraith guard. Make sure your health isabove 225 or you will die because it blows up
the first time. After it tries to kill you and you survive it willwork normally. Now you are ready to go to the
ghost fence and seek out Sunder and Keening.
Note: When you get Keening and Sunder have the Wraithguard equippedor you will die. I mention this several times
because I had a hard time figuring out why I was dieing. Keening isa short sword so have your short sword as
high as possible. Sunder is a blunt weapon so have this as high aspossible as well. When you are killing all of
the Ash Vampires be sure to get all of their useful stuff it comesin handy.
Keening:
You will need to go to the Odrosal citadel just north east of Ghostgate. Go in and kill everything and then get
Keening. When your in Ordosal you will see a ladder climb it and Keeningis in there.Remember Do Not equip it
unless you have wraith guard equipped or it will kill you.
Sunder:
Sunder is in the Vemynal citadel located northwest of Dagoth Ur. DagothVemyn guards Sunder so you will have to
kill him to get Sunder. He is a high level Vampire so have all yourpotions at hand.
7th Trial: Dagoth Ur
To get inside Dagoth Ur there is a crank to the left of the entrance.Once inside explore and kill everything.
Dagoth Ur will be talking to you the whole time so don't freak outlike I did. When you find him you will have
to talk to him no matter what your answers are you will have to fighthim any way. Once you defeat him he will
disappear and go into Akulakhan's chamber. Look on the ground and pickup his Heart ring.
Enter Akulakhan's chamber and he will be right in front of you. Do notattempt to fight him you won't win I tried.
Instead fly over him and go down to the Heart of Lorkhan and hit itonce with Sunder and then five times with
Keening. This will destroy Dagoth Ur. Showstars naina t03 rarest. (I just kept beating on it afterthat to be sure)
Once this is done an earth quake will trigger so fly back up to theentrance and watch everything fall then leave
the way you came in. As you face the door the crank is to the rightbehind you.
Dagoth Ur is destroyed but the game is not over since there is so muchto do and some of the quests cannot be
completed until you defeat Dagoth Ur. Now you can got complete thequests or put the game away feeling satisfied
the choice is yours.
4. Assassin's quests
The assassin's guild can be found in the Vivec arena. Once on the arenago to the 2nd floor on the south side and
enter the waist works. Go to the left and enter the door that saysVivec arena canal works. Follow the stairs down
till it leads you to a door that says arena storage. Follow the hallto a wooden door once inside go through the
door on the right and you will see a trap door on the floor that saysVivec arena hidden area lock level 40
(I think I know it's not very high)
A few things before we start. A lot of the times when you go to killsomeone if you start it you will get a
bounty on your head. If you have a writ present it to anyone who demandsfine money, or what ever on the bottom
it says present writ. If you do this you don't lose money or your stolengoods. (My armor is stolen glass armor
so I learned this very fast in the game) I also noticed if I got caughtstealing I could present a writ and I
lost nothing. I do not know if this is a bug or what but it works forme. Some writs will not have to be presented
since the killings are not reported. The only time you will need topresent a writ is if it is reported as a
crime. If your speech craft is high enough taunting works real wellsince they attack you first and no one will
report you. You do not have to report to Eno Hlaalu if there is anotherguild close by so I will not be writing
return to Eno etc. There are usually 2 subjects to a writ once thequest as I list them are complete you will
need to talk to Eno or someone else in charge of a guild to receiveanother set of writ's. If you do report each
time you will be rewarded each time so I will leave the decision upto you. Some of the people you are hired to
kill are rather strong, use magic and are not alone so be preparedat all times with potions, spells, or what
have you. Remember this is not a full game walk through so I am notlisting strategies on how to defeat each
target.
Initiation
Once inside the assassin's guild find Eno Hlaalu in his room on the2nd floor of the guild. Talk to him he will
tell you that you need to be tested if you want to join the guild.He will present you with a writ for Feruren
Oran. He will be found in the Elven nation's corner club in the Hlalluplaza in Vivec. When you get to the corner
club he will be on the bottom floor. After presenting your writ toEno Hlaalu you will be accepted into the Morag
Tong.
1st Assassin quest: Writ's for Odaishah Yasalmibaal and Toris Saren
Odaishah Yasalmibaal can be found by taking a boat to Tel Aruhn. Onceat Tel Aruhn swim southwest until you reach
the coast. His yurt is on the coast near the end of the Peninsula
Toris Saren may be found in Saren Manor in the Plaza of the RedoranCanton in Vivec. (You will be attacked by
more than one person. If you go in the other entrance where his wifeis and she attacks kill her and there is a
trap door on the floor go through kill that person then go throughand you should be able to fight Toris one on
one though I never tried this I did it the hard way)
2nd Assassin quest: Writ's for Sarayan Sadus, Ethal Seloth and IdrasoVendu
Sarayan Sadus is hiding with other outlaws in Zaintirari. Eno will marka village on your map then from the
village you will head northwest until you reach a steam pit surroundedby dead trees Zaintirari is north of the
pit but hidden by rocks.
This is a long journey and there are several people to fight4or5 so make sure you are well stocked up in
healing items and what not.
Ethal Seloth and Idraso Vendu are located in the temporary housing ofthe Telvanni Plaza in Vivec. Keep in mind
these 2 are mages.
3rd Assassin's quest: Guril Retheran, Galasa Uvayn
Guril Retheran can be found in the Flowers of gold corner club in theRedoran Canton waistworks in Vivec.
Galasa Uvayn will be found at the Hlallu Treasury in the waist worksof the Hlaalu Canton in Vivec.
4th Assassin quest: Mavon Drenim, Tirer Belvayn
Mavon Drenim can be found in the Telvanni tower in the Plaza of theTelvanni Compound in Vivec.
Tirer Belvayn can be found in Shara which is on the southwest coastof Sheogorad. Go to Dagon Fel follow the road
south past the Dwemer ruins and west until a Branch heads southwestto the coast. Shara is to the south. (I had a
hard time finding this just follow the instructions closely and youshould find it easily, in fact it is this
quest that inspired me to write this faq)
5th Assassins quest: Mathyn Bemis, Brilnosu Llarys
Mathyn Bemis can be found in the ancestral vaults in the Hlaalu Canalworks. He is the head of gang of outlaws
who will defend him (I think there are 4 of them)
Brilnosu Llarys is hiding at the Dunmer strong hold of the Hlormarenwhich is on the coast west of Balmora and
north of Hla oad. It will be marked on your map.
Go in and proceed to the roof and she is on the roof she hasone person there with her if you fight him first
you can fight them one at a time.
6th Assassin quest: Navil and Ranes Ienith
The brothers can be found on the Dren Plantation which is east of thePelegaid and west of Suran. Once on the
plantation go to Orvas Drens residence and they will be in the house.(I believe it is on the bottom floor and
the door will need to be picked)
You will now be a master assassin.
The Grand master assassin quest's and all 27 of the other items andtheir locations to be done soon.
5. Thieves quests
The thieves' guild can be found in the south wall corner club in balmora.When you get off the silt strider go to
the right and cross the bridge, go past the first set of houses andyou'll be at the south wall corner club.
Balmora 1st quest: Diamond
Sugar-Lips Habasi will tell you that she need's a diamond for a customer.She will tell you that Nalcarya in the
white haven's alchemy shop has a diamond. Her shop is located on thewest side of the river and south of the
temple. When you go in the shop there will be a guard whatching.
There are two ways to do this:
1. Go to the upstairs door on the out side and pick the lock. (I believeit is a level 35 lock) Once inside
there is a box by her bed pick the lock retrieve the diamond, thenreturn it to sugar lips.
2. Walk in to the shop on the first floor then simply buy the diamondfrom Nalcarya. (I did this because I had
no idea what I was doing when I started the game)
Balmora 2nd quest: Key to Nerano Manor
Sugar-Lips Habasi will then inform you that she needs a key for theNerano Manor. Two people have this key Sovor
Trandel, (he is located in the council club corner house) the otherkey is held by Ondres Nerano the owner of the
house himself.
1. Sovor Trandel is a member of the Camora Tong so keep this in mindif you try to get the key from him. If he
happens to catch you stealing you will have to fight everyone. (everyoneinside except the bartender is a tong
member) this is how I did it since I was also a member of the fightersguild and I had to take them out
anyway. How ever this is very difficult Onders Nerano is much easier.
2. Onders Nerano is the owner of the house which is located south ofNalcarya's shop. The house will not be
locked just walk in and he will be right there. Go behind him thentry to use sneak get as close as you can
then steal it if he catches you don't worry let him attack first thenyou can kill him if you do get a bounty
just go back to the south wall and pay Phane Rielle to fix the problemof the price over your head. I would
also take everything in the house there is some stuff that will havegood value.
If you don't want to kill Onders you can just beat on him with yourfist's until you knock him down then take
the key from him. The choice is yours though.
Balmora 3rd quest: Fat leg's drop off (Dwemer Atrifacts)
Sugar lips will ask you to recover 3 artifacts from a guy named Ra'zhidthat's at a place called Fat legs drop
off in a place called Hla Oad. Hla Oad is south west of balmora andNorth West of Seyda Neen.
Once in Hla Oad look for fat leg's drop off (there are only a few shacksso it's not hard to find.) Face Razhid
do not draw a weapon or try to ask him about the artifacts he willnot tell you. Go to the chest behind him and
to the left and try to pick it out in the open. He will attack youso kill him and the mage will not interfere
after he is dead grab his key and look at the door opposite of themage and the chest will be on the right of
Schauer battery charger jac1548h manual. the door. Open the chest get the artifacts and return to Sugar lips.
Balmora 4th quest: Brown, Brown Brandy
This quest is very simple and quick.
Sugar lips will ask you to get a bottle of brandy for her at HlaaloManor.
Once inside walk up to his corpse, just before you get to it look onthe shelf to the right and it will be on the
top shelf in the middle. (I believe there are other places where itwill be this is just where I found it) Return
it to Sugar lips and receive your reward.
Balmora 5th quest: New-Shoes Bragor
Sugar lips will now ask you to go to Pelegiad to free a guild membernamed New shoes Bragor.
Pelegiad is located southeast of Balmora and norh east of Seyda Neen.I took a silt strider to Seyda Neen and
walked from there it is much shorter however you can take anyway youlike.
Once in Pelegiad go the Megstien Ence's shop (he is a trader) go upstairsand you will find the artifact in a box
it will be a dwemer artifact. Once you have it take it to ShadBak gra-Burbug.He will be in the 1st floor of the
prison (when you leave mebstien ence's just go right and you will runin to it) talk to him and show him the
artifact he will say you got him this time (or something like that)and will agree to free New-Shoes Bragor.
I recommend going to talk to new shoes before going back to Sugar lipshe will give you a cool pair of shoes.
Then go back to Sugar lips to receive your reward.
Balmora 6th quest: South Wall Security
Sugar lips will now ask you to find and Altmer to help fortify the securityfor the southwall. She will give you
a list of names of the people that are Altmers. The person you wantto find is Hecerinde. She lives in a house on
the eastside of the river it will be the same side that southwall ison.
Talk to Hecerinde and click on Altmer and she will agree to help. Goback to Sugar lips and get your reward.
Sugar lips will state that she has no further jobs for you.
She will then direct you to two of her friends. Aengoth the Jeweler:in the rat in the pot in Ald'ruhn. Big
Helende: in Dirty Muriels in Sadrith Mora. Take the silt strider toAld'ruhn from Balmora.
Ald'ruhn
Aengoth the jeweler is in the rat in the pot in Ald'ruhn go to the rightand down the street from the silt strider
station it will be on the end of the street.
Ald'ruhn 1st quest: Devil Tanto Mages guild
Aengoth will ask you to go to the mages guild and steal a devil tantohe will also inform you that it is empty or
unoccupied-
pied at this time. The mages guild is just down the street to the rightfrom the rat in the pot. Upon entering
you will find that they left one guard and he will attack you as soonas you enter just kill him and head to the
large open room on the easterly side. The devil tanto will be in atrapped locked chest. I would also grab
whatever you else you want to sell or keep. Take the tanto back toAengoth to get your reward.
Ald'ruhn 2nd quest: Redoran master helm
Aengoth will now tell you that there is a Redoran Master helm that hewishes to aquire. He will tell you that the
only person he knows to have one is Miner Arabor which lives in AraborManor in the Manor district. There are two
ways to do this.
The Manor district lies in a large dome on the northern side of town.
1. Go inside the Arabor Manor and locate Miner Arabors bedroom he willbe inside. Behind him is a closet on top
of it is the Redoran master helmet. Go behind him use your sneak modeand steal the helmet.
Return it to Aengoth and he will reward you.
2. You can also go to Lltheri Manor bedrooms look for the first dooron the left to the right of the door is a
locked chest in it is also a Redoran master helm.
Ald'ruhn 3rd quest: Boethiah's pillow book
Aengoth will now tell you he desires 'Boethias pillow book' He willtell you that Miner Arabors daughter Gandosa
has it in the manor. Her room is located directly across from MinerArabors room. Walk past her and you will find
the book in a chest (it could be on the bed also I can't remember butit's in her room) While in her room steal
the cooking secrets as well this will save you time in an upcomingquest for Big Helende in Sadrith Mora.
After acquiring Boethiah's pillow book take it back to Aengoth to receiveyour reward.
Ald'ruhn 4th quest: Withershins
Aengoth will now tell you he wishes to acquire a book called 'Withershins'he will mention that it is in the Maar
Gan tradehouse in Balmora. Go to the trade house steal it and returnit to Aengoth to receive your reward.
Ald'ruhn 5th quest: Centurion scrap metal
This quest is rather difficult and time consuming no matter how youdo it. You can run around different towns to
steal or buy the scrap metal. This is the quickest way that I foundto accomplish this quest.
Aengoth will now tell you that he needs four pieces Centurion scrapmetal. Go to Fort Moonlith close to Balmora
and head left from the front of the fort. You will cross a bridge thenup the hill to the right you will find a
Dwemer ruin called Arkngthand Flip the switch in front of the ruinthen go through the door.
(At this point if you have not done the quest that casidus has askedyou for the fighter's guild in Balmora turn
right and jump off the platform and you will land on another platform.You will have to fight a few people but
they are not very tough. Go through the door and get the Dwemer puzzlebox.)
The only thing I can tell you now is to run around in the ruin and checkeverything for the scrap metal. The
spider monsters will occasionally have scrap metal on them. Once youhave gotten 4 pieces return to Aengoth to
receive your reward.
Ald'ruhn 6th quest: Darts of judgment
Aengoth will now tell you that he would like to have the darts of judgment.He will direct you to the Llethri
manor and tell you that an archer has them that has been hired by theLlethri's. Do not waist your time with the
archer she does not have them. Go to the guard's quarters on the 1stfloor and as you enter go to the last bed on
the left and you will find the arrows on the bed. With the darts inhand return them to Aengoth to receive your
reward.
At this point Aengoth will tell you that he has no more jobs for you.He will direct you to Big Helende in Sadrith
Mora.
Sadrith Mora
Big Helende can be found in Dirty Muriels corner club just at the entranceof the Wolverine hall.
Sadrith Mora 1st quest: Recipe for dispel potion
Big Helende will tell you that she needs a recipe for a dispel potion.Leave Dirty Muriel's and head to the right
follow the path until you reach Anis Seloth (Alchemist) house. Go upstairsand look in the crate next to the desk
grab the recipe then deliver it to Tusa Mircil in the Mages guild atthe Wolverine Hall.
Sadrith Mora 2nd quest: Grand Masters Retort
Big Helende will tell you that she needs a Grand Masters Retort. Shewill direct you to Tel Mora to find Berwin a
trader. Once you arrive at Tel Mora go to her shop and you will seethe retort on the top of a shelf. I went
behind her used the sneak mode and snatched the retort off of the shelf.Upon taking the retort take it to Big
Helende and she will reward you.
Sadrith Mora 3rd quest: Hire a mage
Thieves Guild Morrowind
Big Helende will now inform you that she needs a wizard or mage hiredto help protect the guild.
Go to the mages guild in the Wolverine Hall talk to any mage thereand they will inform you that they need 4
pieces of raw ebony ore before they will consider letting you hirea battle mage. This is where I found it.
East of the Oad river over the cliff line southeast of Balmora is acave on the trail heading south. The name of
the cave is Vassir-Didanat go inside the cave and fight when you haveto. Along the walls you will see ebony
clusters on the rocks grab the 4 pieces of raw ebony and make yourway back the the Mages guild in Wolverine hall.
Upon giving the raw ebony you will be allowed to hire a battle mage.Go back to Big Helende you will see the new
mage next to her. She will thank and reward you.
Sadrith Mora 4th quest: Redoran cooking secrets
Big Helende will now tell you that she needs to acquire the Redorancooking secrets. If you followed this faq you
will already have it just give it to her if you don't have it do this.
Go to Ald'ruhn and head to the dome where the manor district is andfind Arobar manor go to Gandosa's room, it is
across from Miner Arobars' room. In the back of the room are a coupleof chests the cooking secrets will be in one
of these. Then return it to Big Helende.
Sadrith Mora 5th quest: Enchanted ebony staff
Big Helende now wants you to find the enchanted ebony staff for her.She will direct you to Tel Bramora to find
Filen Maryin in the Telvanni tower.
After taking the boat to Tel Bramora go to your left and stay left tillyou reach the top. Go in the door head
left at the bottom of the stairway go in the room on the left. Oncein the room take the right door then use
levitate (spell, potion or what ever it takes you to levitate thisreally depends on the character you have
chosen) go into Filen Maryins' chamber and steal the staff behind him.Upon stealing the staff, return it to
Big Helende.
Big Helende will now tell you that she has no other jobs for you andthat you should seek out Gentleman Jim
Stacey at a booksellers in the foreign quarter in Vivec.
Vivec
To be continued.
6. Fighter's guild quest
The fighter's guild quest will start in Balmora with Eydis Fire-Eyein the Balmora Fighter's Guild.
1st Fighter's guild quest: Rat hunt
Eydis will tell you to go find Drarayne Thelas in Balmora. Her houseis on the front of the river on the east side
of the river close to the central bridge. Talk to Thelas and she willgive you a key to her storage. Kill the 3
rats and Thelas will give you 100gold. Return to Eydis when complete
2nd Fighter's guild quest: Egg poachers
Edyis will tell you that they have a problem with egg poachers and togo to the egg shulk mine to find Daynila
Valas and Sevilo Othan. (Make sure you don't kill the wrong ones likeI did just match the names I gave you before
you kill anyone) You can find them inside the mine kill them. (Alsodo not kill the queen while your in there)
Return to Edyis
3rd Fighter's guild quest: Telvanni agents
These four guys are members of the thieves guild so if you are a memberyou need to kill them without getting
reported or you will be thrown out of the thieves guild.
The one guy in front of the cave can teach you the marksman trade,so if you need to train, do it before you kill
him.
Edyis will tell you that there are 4 Telvanni agents in the Ashanammucave in the hills north of the mine.
You will find one guy outside of the cave kill him first. Then go insidethe cave and kill the other three. In the
back of the cave you can dive in and find a chest.
There are some good items here so clear your inventory before you goout on this quest. Return to Edyis when there
dead to get your next quest.
4th Fighter's guild quest: Sottilde
Edyis will tell you that she requires a code book for one of her client'sshe will send you to find Sottilde in
the southwall in Balmora.
There are a few ways to do this if you are a member of the thievesguild she will tell you about it with no
problem but if you're not a member she won't tell you anything muchless that she has it.
Option one: (This is what I did since I'm a thief)
After talking to her walk around a bit and steal it from her.
Morrowind Key To Nerano Manor
Option two:
Just kill her and take it (I recommend taunting her to get her to attackfirst or you'll have to fight a lot of
people)
Option three:
You can bribe her to get her disposition up really high and she'lljust give it to you.
5th Fighter's guild quest: Desele debt
Edyis will now tell you that Desele in Suran who runs the Earthly delightscorner club owes a debt to Manos
Othreleth of the Dren Plantation.
You can go to Suran and raise Delse's disposition high and get her togive you the money or you can pay the debt
yourself and get half of it back. Either way will work on to the nextquest.
Morrowind Key To Nerano Manor
6th Fighter's guild quest: Dura gra-bol
Edyis will tell you that Dura has a bounty on her head. Dura lives onthe east side of Balmora I believe. You will
find her upstairs in her room kill her and return to Edyis.
To Be Continued
Edyis will tell you that's all she has now I went to Percius Merciusin Ald'ruhn to do more quest's. How ever you
can go to other places and do what you like.
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